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Kindergarten Science North Dakota standards Standards

54 standards - North Dakota North Dakota standards

These are the official Kindergarten Science North Dakota North Dakota standards — the exact codes and student expectations kindergarten teachers are required to teach and North Dakota state test assesses. Browse every standard below, then generate a print-ready, North Dakota standards-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Standards

Engineering & Technology

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Earth and Human Activity

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Earth's Systems

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From Molecules to Organisms: Structures and Processes

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Energy

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Motion and Stability: Forces and Interactions

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K-2-ET1-1

Ask questions, make observations, and gather information to define a simple problem (a situation people want to change) that can be solved through the development of a new or improved object or tool.

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K-2-ET1-2

Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.

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K-2-ET1-3

Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.

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K-ESS2-1

Use and share observations of local weather conditions to describe patterns over time.

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K-ESS2-2

Construct an argument supported by evidence for how plants and animals (including humans) can change their environment to meet their needs.

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K-ESS3-1

Represent the relationship between the needs of different plants and animals (including humans) and the places they live using a model.

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K-ESS3-2

Ask questions to obtain information about the purpose of weather forecasting to prepare for and respond to weather.

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K-ESS3-3

Communicate solutions that will reduce the impact of humans on the land, water, air, and/or other living things in the local environment.

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K-LS1-1

Describe patterns, through observation, of what plants and animals (including humans) need to survive.

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K-PS2-1

Conduct an investigation to compare the effects of different strengths or different directions of pushes and pulls on the motion of an object.

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K-PS2-2

Analyze data to determine if a design solution works as intended to change the speed or direction of an object with a push or a pull.

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K-PS3-1

Make observations to determine the effect of sunlight on Earth's surface.

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K-PS3-2

Use tools and materials provided to design and build a structure that will reduce the warming effect of sunlight on Earth's surface.

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No standards at this level.

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DI

Digital Identity: Responsibilities and opportunities of living, learning, and working in an interconnected digital world.

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K.A

Access: Effective search strategies can locate information for intellectual or creative pursuits.

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K.A.1

With guidance, use a keyword search with a teacher selected online resource.

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K.C

Create: It is important to both consume and produce information to be digitally literate.

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K.C.1

With guidance, create a digital product.

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K.DCA

Data Creation & Analysis: Data can be collected, used, and presented with computing devices or digital tools.

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K.DCA.1

With guidance, draw conclusions and make predictions based on picture graphs or patterns with or without a computing device.

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K.DD

Development & Design: Design processes to create new, useful, and imaginative solutions to problems.

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K.DD.1

With guidance, create programs to follow a sequence.

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K.E

Evaluate: Information sources can be evaluated for accuracy, currency, appropriateness, and purpose.

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K.E.1

Name various information sources.

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K.HS

Hardware & Software: Devices, hardware, and software work together as a system to accomplish tasks.

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K.HS.1

Follow directions to use computing devices to perform a variety of appropriate tasks.

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K.IC

Impacts of Computing: Past, present, and possible future impact of technology on society.

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K.IC.1

List different ways in which technologies are used in daily life.

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K.IP

Intellectual Property: Respect for the rights and obligations of using and sharing intellectual property.

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K.IP.1

Discuss that creative works have owners (copyright).

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K.IP.2

Understand that credit should be given to the creator of creative work.

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K.NI

Networks & Internet Networks: link computers and devices locally and around the world allowing people to access and communicate information.

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K.NI.1

Recognize that computing devices can be connected together.

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K.PSA

Problem Solving & Algorithms: Strategies for understanding and solving problems.

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K.PSA.1

With guidance, determine if a program works.

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K.PSA.2

Use trial and error in attempt to solve a problem.

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K.RU

Responsible Use: Respect and dignity in virtual communities.

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K.RU.1

Discuss positive and negative behaviors when using electronic communication. (CYSEC)

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K.RU.2

With guidance, identify appropriate manners while participating in an online community.

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K.RU.4

Comply with Acceptable Use Policies.

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K.SE

Safety & Ethics: There are both positive and negative impacts in social and ethical behaviors for using technology.

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K.SE.1

With guidance, use technology in safe and correct ways. (CYSEC)

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K.SE.2

With guidance, use authentication methods to access technology. (CYSEC)

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K.SI

Social Interactions: Technology facilitates collaboration with others.

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K.SI.1

With guidance, use technology to share thinking with teachers or adults.

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K.T

Troubleshooting: Strategies for solving technology system problems.

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K.T.1

Understand technology systems might not work as expected.

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